![]() ![]() (Not pictured below, but you can check out the save to see how that was done)įill up the unused space with batteries, since this thing runs in spits and spurts and you can't shut it off. Supercoolant is pretty good at moving heat around from volcanos, if you set it up right. ![]() A vertical column of gas transmits heat super slowly. Separate cold and hot steam by giving it small paths. This reduces the amount of power you need to turn the steam into water. Use carefully placed heat circulation to recycle heat. To re-circulate high-pressure steam, I didn't want to use any vent or door tricks, which means only a liquid vent can get the pressure high enough to be interesting. These 5 stacked turbines, with one running, means you get 2000W for ~4 MDTU/s input heat, but only 2 kg/s of steam. This cuts the amount of steam I need to push to the bottom by 1/5th. Assuming only one turbine is running at any time, the steam won't come out the top until it's passed all 5 turbines. ![]() Note: The extra turbines aren't for more power! They are there to reduce the steam throughput. I do this by stacking turbines and re-using the same steam a few times before I recirculate it. Take advantage of how heat conductive turbines are in order to reduce the amount of steam that needs to go through them. But, after months of exploring the forums, I've done it! This structure is only 3-4 times larger that a door-pump run turbine and is only slightly less efficient in terms of net power output for heat input. Uses nothing that looks or feels like an exploitĬan be made in a survival playthrough - not too big, no crazy amounts of rare materialsĬan still net power from practical heat sources - volcanos, if your map has anyĮverybody said it could not be done. ![]()
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